Devlog - Version 0.4 Update


We're excited to introduce the latest updates in version 0.4 of Circle Gravity! We've been hard at work addressing various issues and implementing new features to enhance your gaming experience. Let's dive into what's new in this update:

  1. Improved Collision in Boss Level: We've addressed a collision issue that was affecting gameplay in the Boss Level. Players can now enjoy smoother movement and interactions without any unexpected collisions hindering their progress.
  2. Enhanced Pause Menu Behavior: In response to player feedback, we've fine-tuned the pause menu behavior. Now, the pause menu won't appear if you're on the Win or Game Over screens. This provides a more seamless and focused gameplay experience.
  3. New Level Design with Slopes: Level 2 and the Boss Level have undergone a transformation! Say goodbye to solid blocks and say hello to dynamic gameplay with the introduction of slopes. These slopes not only add a fresh challenge but also inject more diversity into the levels' designs.
  4. Faster Side Movement: We've cranked up the velocity of your character when moving sideways. This change adds an extra layer of responsiveness and excitement, making it even more thrilling to navigate through the levels.
  5. Introducing Level 3 and Boss Level Update: Get ready for a new challenge with the addition of Level 3! We've also made updates to the Boss Level, making it even more captivating and engaging. Additionally, the Boss Level is now selectable from the level selection screen and directly accessible from the Win screen of Level 2.

These updates in version 0.4 are designed to elevate your gameplay experience, offering improved mechanics, level design, and enhanced features. We're committed to delivering an exciting and immersive journey in the world of Circle Gravity. Stay tuned for more updates and happy gaming!

Thank you for your continued support and feedback, The Circle Gravity Development Team

Files

CircleGravityPreAlpha_V0.4.zip 29 MB
Aug 11, 2023

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